The world of video games has come a long way in the last thirty years and has developed a huge fan base of tens of millions across the world. Because of the large variety of parts that can go into a computer built to play video games, gaming computers are frequently custom-assembled, rather than pre-assembled, either by gaming and hardware enthusiasts or by companies that specialize in producing custom gaming machines.
As far as hard numbers go, we currently run the framerate benchmark utilities for Shadow of the Tomb Raider , Hitman 2 , Red Dead Redemption 2 and Middle-earth: Shadow of War at 1920 x 1080 with graphics maxed out, as well as at 2560 x 1440 and 4K if a system allows for it. On top of that, we play tons of graphics-intensive games such as Battlefield V , Anthem and Forza Horizon 4 in order to give you a sense of how these gaming desktops hold up in the real world.
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However, for a layman to understand differences between gaming and enthusiast PCs, it is important to know that gaming PCs are put together to achieve specific performance outlays in actual video game play while an enthusiast PC is simply built to maximize and optimize performance using gaming as a benchmark to achieve it. The cost of the two systems also amplifies the differences between the two; while gaming PCs can be extended over a wide range from low, mid and high range segments, enthusiast PCs are always high-end in definition and are quite expensive.
The modern (for the time) 3D games I was playing seemed so complex and almost mystical that my brain didn’t even really comprehend that they were the work of regular people typing line after line of code, painting textures and shaping polygons in an art program, and testing everything exhaustively to find and fix errors.